First Round of Games
Thousand Sons vs Adeptus Mechanicus for the Command Center
Tau vs Genestealer Cult Fighting for the Fortress
Astra Militarum losing hope against Death Guard in the Research Lab
Aeldari and Custodes compete for the Landing Zone
Marines and Tau both trying to control the Recaf Fields
Second Round of Games
This is what happens when both players opt to hold everything in reserves until the third turn...
...and then one of them completely boxes the other out of being able to deploy.
Hab Center fight between the Mechanicus and Tau
Marines and Death Guard at the Command Center
Custodes try to take the Research Lab from the Thousand Sons
Hotly contested Landing Zone with Tau and the Guard
If you've ever wondered about scale creep, here's a rogue trader era vampire next to a new mechanicus stilt-sniper
Aeldari vs Tzeentch in the Research Lab
Third Round of Games
Two kinds of blue marines fighting
Jungle Guard vs Tau
Other Tau vs Stealer Cult
Custodes and Death Guard drag race