Each table will have an attacker side and a defender side. The first player to arrive at their assigned table will select their side. Defenders will start deployment, and will receive a +1 to the roll off to determine who has the first turn.
If a player is assigned to a table for a second time, they must play the opposite role than their first game at the table.
Each player will be given a single objective marker they can place at the start of their command phase anywhere on the table to use for any special rules their units may have.
A player may opt to not use a player secondary objective
in order to gain an extra objective marker for the day.